Sunday 19 August 2012

Fourth Interlude - Part One


There's never much of a warning that you're going to get called to an imbalance, is there? One minute you'll be doing what your species normally does, basking in the sun, hunting rabbits, whatever, next minute you wake up in an ill-fitting body somewhere in the Warp. There's no “pre-mission briefing” at some “Forest Headquarters”, like some of them want to believe. Too many spy shows on TV, that's where that kind of thinking comes from, am I right? The Forest is the Forest, it doesn't need a headquarters. But the moment you open your eyes, you know that you're on and you get on with it. First step for getting on with it? Information. You want as much information as you can lay your hands on; about the place, the players, objects. You want history and anecdotes, funny little stories. You want to know as much as you can as quickly as you can, am I right?

Creative Commons Licence
Twixt the Warp and the Weft by Gavin White is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.